Tuesday, May 3rd between 12 – 2 p.m. and again from 3:30 – 5:30 p.m.
916 S. Wabash Ave., Room 133
Warden for RAAL is Columbia’s Interactive Arts and Media department’s Game Design capstone project for the 2010-2011 senior class. The IAM department is currently seeking students from around campus to play and give their feedback so that they may further improve the gameplay experience. So come on down and be amongst the first to play Warden for RAALl before its official release this coming Manifest.
A diverse team consisting of artists, sound designers, programs and designers have been working for a year in the Unity Game Engine to produce a product that will be shown off at the 2011 Game Developer’s Conference, as well as be released for the Manifest Urban Arts Festival on May 13th, 2011.